Monday, December 1, 2014

Da Shine--cracked?

So, I got to thinking, and I realized that a lot of my issues with finding the shine where because I kept getting freaked out by areas of high contrast --> and by that I mean areas where the color changed reallly fast.

That in mind, I decided to try a different tactic. 

First, instead of painting the whole circle with a base color, and then adding light accordingly, I made a stripe of the base color across what I wanted the darkest part of the sphere to be and smudged outwards.


Around here ^ is where I started using a very large brush (with a radius above 1/2 of the sphere) on a very low rate (under 10%) to smudge. It gave it a smoother blur effect and evened out a few bumps.

More low rate smooth.

And then tada! 

So far, I think it's the best I've been able to do. 

It's not quite at the goal: 


But it's closer than before.

I also did a darker version to see if the effect carried on.

Not sure to be honest. I think it might have something to do with the reflection light near the bottom.

Anywho. Will do more, and hopefully I can move on from spheres! 

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